Pets
The friend on the bank, and what each one does.
At level 10 a hungry pup shows up on the bank. You feed it, look after it and in the end decide who it is and give it a name. Each pet sits with the fisher and gives a small permanent hand.
| Pet | Nature | Helps with | Who it is |
|---|---|---|---|
| Bank Cat | conforto | Energy recovery +10% | Purrs by the bench: energy comes back faster while resting. |
| Capybara | conforto | Max energy +600% | Contagious calm: a bit more max energy. |
| Fishing Dog | coleta | bait_save_chance +8% | Fetches bait dropped on the bank: sometimes a cast uses no bait. |
| Heron | descoberta | bite_time_reduction +8% | Shows where the fish are: bites come a bit faster. |
| Otter | descoberta | xp_bonus +5% | Curious about every fish: a bit more XP. |
The pup asks for fish and feed over a few days. Trust only grows with the game open โ it is a friendship, not a timer. When the quest ends it stays with you for good.